I shall always cherish Philips for granting this fool $4,000,000 to build a team to create and complete three lovingly hand-crafted, puzzle-driven products. And the opportunity to produce multitudes of stunning art and animation.

In 1991, my CD-I career began when Sarina Simon approached me to do Hanna Barbera’s Cartoon Carnival, ostensibly the same concept as another product I had designed: Disney’s Cartoon Arcade.

I set to work on Hanna Barbera’s Cartoon Carnival as a team of one, programming the concept in Hypercard in a tiny office on the second floor near the men’s room. I soon created Hypercards for Merlin’s Apprentice and Labyrinth of Crete as well and they, too, were green-lighted. Though I had a $4,000,000 budget, I had no staff whatsoever to create the projects.

The hiring process began with Gordon Brooks, Paul Mithra, Brian Allgeier, Brad Parker, Doran Fish, Kelly Holthaus, and Clayton Wishoff. And as production swung into full gear, *FunHouse* employed over 30 artists, animators, and programmers.

Eternal gratitude and astonishment go to Jim Andron who composed, arranged, and performed the splendid musical scores.

*FunHouse* quickly became the first stop when international visitors toured the Philips facility, which felt like almost daily.

Hanna-Barbera’s Cartoon Carnival was the first CD-I game to take advantage of Philips’ Full Motion Video cartridge. By completing a level of one of six games, the player earned a letter to spell CARTOON CARNIVAL. After collecting all the letters, the player is rewarded to one of sixty classic Hanna-Barbera cartoon video clips. This product became Philips’ best-selling title.

Merlin’s Apprentice is a challenging tale of medieval sorcery in which you aspire to become apprentice to that great wizard Merlin. Yet you must work through many enchantments and outwit a threesome of clever demons to win his favor.

Watch selected scenes.

Labyrinth of Crete is a challenging tale of Greek mythology in which you must appease both the King and Queen of Mt. Olympus. Yet you must conquer the treachery within the walls of the labyrinth and seek the gifts of the Gods and Goddesses who await you in their sacred temples. (It was adapted from the 1984 text adventure by Allen Pinero and Cliff Johnson.)

Watch the official Philips preview.

The once and forever *FunHouse* is best remembered by the Christmas cards drawn by Brian Allgeier.